Die Rolls

d4: 3     d6: 4
d8: 6     d10: 1
d12: 1     d20: 10
d100: 16

NPC Demeanors

Modified by the Situation:
Difficult: Angry
Unfavorable: Hostile
Average: Gruff
Favorable: Distraught
Easy: Suspicious

Guard Activities

Modified by the Situation:
Difficult: Lost in thought, staring, but noises may alert them.
Unfavorable: Half watching and half doing calisthenics to pass the time.
Average: Practicing combat techniques; only pausing occasionally to look around.
Favorable: Distracted by other noises nearby.
Easy: Looking down, reading or just staring, only looking up occasionally.

Countryside Encounters

A small farmhouse and barn is located here. If the PCs inquire, the farmer will let them stay in the barn if they agree to fix his fence in the morning.